[chuck-users] Debugging Segmentation fault: 11
Gonzalo
gonzalo at dense13.com
Tue Jan 27 15:50:00 EST 2015
Yeah, that's what I'm trying but it's hard because it only happens very
sporadically, so I can never be sure that things are ok when I disable
some components.
On 28/01/2015 7:36 am, Mark Cerqueira wrote:
> Try binary debugging with comments! Start commenting out chunks of code
> and see if you can get it to stop happening. Then start cutting back on
> commented out components. Maybe start with all your audio code?
>
> Good luck!
>
> mc
>
> On Tue, Jan 27, 2015 at 12:31 PM, Gonzalo <gonzalo at dense13.com
> <mailto:gonzalo at dense13.com>> wrote:
>
> Hi,
>
> On a project I'm working on, I sometimes get a "Segmentation fault:
> 11" error, and the program crashes. But I can't figure out when it
> happens, and cannot reproduce it. It's a big project, with many
> components communicating via events, and I have no idea who's
> triggering the problem. My question is how would you go about
> debugging this? Any ideas what can be triggering it? It sounds very
> generic...
>
> Probably unrelated, but just in case, I also got this (only once so
> far):
>
> chuck(22226,0x7fff790ee310) malloc: *** error for object
> 0x1028f3408: incorrect checksum for freed object - object was
> probably modified after being freed.
> *** set a breakpoint in malloc_error_break to debug
> Abort trap: 6
>
> Thanks!
> Gonzalo
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