[chuck-users] Shred blocking main shred

Gonzalo gonzalo at dense13.com
Wed Aug 15 06:36:07 EDT 2018


Hi,

I'm working on a big project (www.whole-play.com), tons of classes, tons 
of calculations happening at various points. My problem is that some of 
these calculations take too long, up to a few seconds. I thought if I 
run them in their own shred, the main shred would be unaffected, but 
it's not the case, and the music stops during those processes. Maybe I'm 
doing something wrong. I can't post sample code because it's many 
classes interacting, but I thought maybe someone has ideas on how to 
tackle this issue?

Thanks!
Gonzalo


-- 
http://dense13.com
http://www.whole-play.com


More information about the chuck-users mailing list