[chuck-users] Chunity (ChucK for Unity): Release!

Jack Atherton lja at ccrma.stanford.edu
Wed May 30 19:32:45 EDT 2018

Dear all,

Hello! I'm happy to announce the initial official release of
Chunity (ChucK for Unity)!


Chunity is the integration of ChucK in Unity. (For those
of you not familiar with the Unity game engine, Chunity gives
you the ability to do realtime sound + music generation natively
in Unity, tightly coupled to interactions with graphical objects.)

You can use most (possibly all?) ChucK features, run new ChucK
code on-the-fly at any time, and communicate between Unity and
ChucK using "global" (new keyword!) ints, floats, strings, Events,
and 1D int and float arrays. (More types to come!) You can even
run multiple VMs that share the same strong timing!

Check out this video of things people have already made with Chunity:

And check out the original description of Chunity in this NIME paper:

We want to know what you all do with this! Please feel free
to send works in progress, bug reports, feature requests,
finished works, etc. to the chuck-users mailing list!

We are also planning to send a sparse series of follow-up
emails covering tutorials, new features, and cool projects
that people in the community have created.

Please see the tutorials, documentation, etc.
at the official Chunity website:

Thank you and happy ChucKing!!

Jack + the ChucK team
Music:Computing:Design @ CCRMA
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