From lja at ccrma.stanford.edu Wed May 30 19:32:45 2018 From: lja at ccrma.stanford.edu (Jack Atherton) Date: Wed, 30 May 2018 16:32:45 -0700 Subject: [chuck] Chunity (ChucK for Unity): Release! Message-ID: Dear all, Hello! I'm happy to announce the initial official release of Chunity (ChucK for Unity)! http://chuck.stanford.edu/chunity/ http://u3d.as/1bvM Chunity is the integration of ChucK in Unity. (For those of you not familiar with the Unity game engine, Chunity gives you the ability to do realtime sound + music generation natively in Unity, tightly coupled to interactions with graphical objects.) You can use most (possibly all?) ChucK features, run new ChucK code on-the-fly at any time, and communicate between Unity and ChucK using "global" (new keyword!) ints, floats, strings, Events, and 1D int and float arrays. (More types to come!) You can even run multiple VMs that share the same strong timing! Check out this video of things people have already made with Chunity: https://vimeo.com/263613454 And check out the original description of Chunity in this NIME paper: http://chuck.stanford.edu/chunity/files/2018-nime-chunity.pdf We want to know what you all do with this! Please feel free to send works in progress, bug reports, feature requests, finished works, etc. to the chuck-users mailing list! We are also planning to send a sparse series of follow-up emails covering tutorials, new features, and cool projects that people in the community have created. Please see the tutorials, documentation, etc. at the official Chunity website: http://chuck.stanford.edu/chunity/ Thank you and happy ChucKing!! Best, Jack + the ChucK team Music:Computing:Design @ CCRMA -------------- next part -------------- An HTML attachment was scrubbed... URL: