[parsec-users] fluidanimate

Matt Sinclair msinclair at wisc.edu
Thu Jun 10 20:08:48 EDT 2010

Hi Kishore,

I don't think there's any reason you can't run non-powers-of-2 with
fluidanimate.  However, I believe that somewhere in the documentation
there's a "disclaimer" saying that the way it's set up is optimal.
So, changing XDIVS and ZDIVS will obviously change that.  It should
work though, regardless.

Hope this helps,

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