[parsec-users] Parsec GPU Implementations?

Matt Sinclair mdsincl2 at illinois.edu
Wed Oct 19 10:40:57 EDT 2011


Apparently my email I sent last night in response to Manish got
bounced.  Trying again.

Matt

On Wed, Oct 19, 2011 at 12:30 AM, Matt Sinclair <mdsincl2 at illinois.edu> wrote:
> There was someone posting on the forum a few weeks/months ago about
> their porting of bodytrack to CUDA.  From what I can gather I don't
> think they're planning on releasing it any time soon.  I actually
> wasn't aware of this ISCA tutorial call.  Anyways, the ones we wrote
> are publicly available.
>
> Thanks,
> Matt
>
> 2011/10/19 Manish Arora <marora at cs.ucsd.edu>:
>> Hi All
>>
>> During the ISCA tutorial Parsec developers were soliciting GPU
>> implementations of the various benchmarks. From my search (Matt Sinclair's
>> work) I have found evidence of blackscholes, fluidanimate and streamcluster
>> (swaptions as well but slower than CPU) being ported onto GPU's. Have the
>> parsec developers received any other successful implementations? Does any
>> one know of any other pointers to GPU implementations of other benchmarks?
>>
>> regards
>> Manish
>>
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>>
>>
>


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