19 Sep
2008
19 Sep
'08
5:36 p.m.
Paul Reiners wrote:
Is it possible to determine when a child shred has finished executing if you have a reference to the child shred? For example, in this code:
// define function go() fun void go() { // insert code }
// spork another, store reference to new shred in offspring spork ~ go() => Shred @ offspring;
Is it possible to determine when offspring is done executing?
I have only done boiler-plate stuff with events so far ... maybe you can fire an event at the end of your go() method and listen for that event outside of the sporked shred? michael