30 May
2020
30 May
'20
6:52 p.m.
Hello Claudio! I believe one way would be to have the trigger to activate an ADSR release. i.e. if(trigger) { adsr.keyOff(); releaseDur => now; chuck - 1; } Or have the fade out trigger a milli counter that subtracts a Gain object before removing the shred Good luck! Best, Michael Pierluissi