If I understand correctly, rates are the frequency in Hz as a float type, e.g. these pairs are equivalent 1::second => adsr.attackTime; 1.0 => adsr.attackRate; 500::ms => adsr.attackTime; 2.0 => adsr.attackRate; 2::second => adsr.attackTime; 0.5 => adsr.attackRate; michael
On Feb 18, 2020, at 1:38 PM, herman verbaeten
wrote: Hi Mario,
Thanks a lot for your answer. Your script is not so easy to read for me and to imagine what is supposed to happen. I run it and it did exactely the same. Is it correct to say that when i use only attackRate, decayRate, releaseRate it will create a negative envelope. I mean that instead of rising from 0 to the maximum volume attackRate descents from 0 to a negative volume?
Kind regards,
herman
Van: chuck-users-bounces@lists.cs.princeton.edu
namens Mario Buoninfante Verzonden: dinsdag 18 februari 2020 9:18 Aan: ChucK Users Mailing List Onderwerp: Re: [chuck-users] ADSR AttackRate, decayRate, sustainRate Hi Herman,
These functions (attackRate, decayRate, releaseRate) are the inverse of the time ones (attackTime, decayTime and releaseTime). Looking at the source code you'll find the methods at row 4911 of ugen_stk.cpp. You can try the following script to see them in action:
Step step => ADSR a1 => blackhole; step => ADSR a2 => blackhole; step.next(1);
second / samp => float SR; 250::ms => dur attack; 750::ms => dur decay; 0.34 => float sustain; 890::ms => dur release;
a1.set(attack, decay, sustain, release); a2.attackRate(1::ms / (attack*SR*0.001)); a2.decayRate( (1 - sustain) / ((decay/ms)*SR*0.001) ); a2.sustainLevel(sustain); a2.releaseRate(sustain / ((release/ms)*SR*0.001));
// trigger the ADSRs and print their current value every 100 msec a1.keyOn(1); a2.keyOn(1); for(0 => int c; c < 20; c++) { <<< a1.last(), a2.last() >>>; 100::ms => now; }
// release the ADSRs and print their current value every 100 msec a1.keyOff(1); a2.keyOff(1); for(0 => int c; c < 20; c++) { <<< a1.last(), a2.last() >>>; 100::ms => now; }
Cheers, Mario
On Mon, 17 Feb 2020 at 10:56, herman verbaeten
mailto:hverb54@hotmail.com> wrote: Hi, I was wondering what the function is of AttackRate, decayRate, sustainRate in ADSR. Normally when using an ADSR, attack only uses time. Same for decay and sustain.
Also the declaration at the end of de memeber description is not very clear to me: The \e state = ADSR::DONE after the envelope value reaches 0.0 in the ADSR::RELEASE state.
Thanks in advance for your assistance.
Kind regards,
Herman _______________________________________________ chuck-users mailing list chuck-users@lists.cs.princeton.edu mailto:chuck-users@lists.cs.princeton.edu https://lists.cs.princeton.edu/mailman/listinfo/chuck-users https://lists.cs.princeton.edu/mailman/listinfo/chuck-users _______________________________________________ chuck-users mailing list chuck-users@lists.cs.princeton.edu https://lists.cs.princeton.edu/mailman/listinfo/chuck-users