Hi Spencer, ok got it. the first thing that pops up in my mind is creating a function that cleans everything up and then close the program. then I can call it with a combination of pads pressed on my controller. cheers, Mario On 27/03/18 21:59, Spencer Salazar wrote:
Hey Mario,
This doesn't exist currently, but usually the way this is handled is to run any cleanup before removing the shred. It requires a bit more planning up front in terms of code architecture, but isn't too insane.
Spencer
On Tue, Mar 27, 2018 at 4:47 PM, mario buoninfante
mailto:mario.buoninfante@gmail.com> wrote: Hi all,
is there a way to run a bit of code after then ChucK receives the command to remove the shread?
I'll try to be a bit more clear. I'm using a MIDI controller and my script controls its LEDs. the point is, when I remove the shread, the LEDs remain on. so I'd like to turn them off when the shread is removed.
cheers,
Mario
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