23 May
2010
23 May
'10
6:31 a.m.
2010/5/22 Stefan Blixt
Here's some code:
Hey, Stefan!
It seems that that 0 => arga.size decrements a reference count for thing, causing it to be freed, and then when the same thing is attempted for argb, it crashes. Possibly some reference increment missing when doing argb << thing ?
I agree, especially because we already knew that the ref-count has a bug or two. I think this is a new side to that. Nice catch. Kas.