20 Jan
2011
20 Jan
'11
4:33 p.m.
2011/1/20 Noah Adler
I've tried several times to do #2, as it seems like LiSa is designed for this. I haven't been successful yet though... I would love to see a simple example too
I'll do it, but right now I'm in a bit of a fight with the OpenGL standard concerning the dimensions of textures. The envelope-follower in in the "deep" directory of examples (Perry's dir). That should solve #1 for most applications, I believe. Kas.