i guess it potentially not helping with your problem but might a workaround
do a basic class for your stuff and spork the shreds by a class method
instead of the normal spork, and then save the id of the sporked
stuff.
so later you can ask a class to remove all the sporked shreds.
to be honest i didnt do this routine yet, otherwise i would send it.
but that's part of the my "plan"
2012/4/26 [chriswicks]
Hi all!
Does anyone know if there's some way to use Machine.remove to remove all currently running shreds? I couldn't find anything in the documentation and I tried a few different things...anyone have any ideas on this? Thanks!
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