[chuck-dev] video playback/processing
garton at columbia.edu
Fri Jan 18 20:18:01 EST 2008
On Jan 18, 2008, at 6:27 PM, Jeremy Hunt wrote:
> I would love to use chuckian logic directly on video processes.
yeah! fun stuff!
> Jitter is a pain.
And agreed there, too. For the minimal jitter stuff I've done, I've
shoved my ancient OpenGL knowledge into those godawful textedit
things. I just started fooling around with generating OpenGL command
in lisp, seeing if that gets anywhere...
> procedural stuff. I think being able to reason about video
> timelines natively in chuck without having to deal with bridging
> environments would be really cool. Is it possible or would it be
> to slow?
Good question. My fear is that efficiency would become a problem in
a seamlessly-scalable language like cHuCk. The jitter approach was
to use a matrix-calc substrate, I wonder if such a thing could be
ChuCk-ified. I'm also a big fan of using Other People's Stuff (hence
my employment of max-msp for interface and vid work); I wonder if GEM
could be imported into cHuCK somehow? Bear in mind I have no idea
what I'm talking about...
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