[chuck-users] SndBuf resource usage

Josh Adams josh at gmail.com
Sat Apr 16 12:14:59 EDT 2011


Hey Kassen,

2011/4/16 Kassen <signal.automatique at gmail.com>

> It depends. If you actually want to play back over a thousand samples as
> the same time then there might be a problem... However it sounds a bit like
> you just want to have them all ready at any moment, and only play a
> selection of those samples at a time.
>

Yes, that's correct.


> The most easy way to save CPU here is to instantiate the buffers and load
> the samples but not connect them to the dac. Without a dac connection they
> should not take cpu. You would then connect the buffer(s) you want to play
> when you need them and after you are done with a sample "unchuck" the
> corresponding buffer from the dac using "my_buf =< dac;".
>

Thanks, this sounds reasonable.


> This will save you a lot of CPU and the only cost will be in memory (aside
> of course from loading the samples initially, with that amount of samples
> that might still be a lengthy process).
>

That makes sense.  I'm ok with an initial loading lag and the samples will
always fit in memory so this'll be ok.


> Hope that helps,
>

Definitely does and I certainly appreciate the quick and thorough response!

Cheers,
-josh
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