[chuck-users] Shreds fade out

Michael Pierluissi michael.j.pierluissi at gmail.com
Sat May 30 18:52:56 EDT 2020

Hello Claudio!

I believe one way would be to have the trigger to activate an ADSR release.


if(trigger) {
   releaseDur => now;
   chuck - 1;

Or have the fade out trigger a milli counter that subtracts a Gain object before removing the shred

Good luck!


Michael Pierluissi

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