[chuck] fader, or better yet a 3D spatialization generator

rjc rjc at mit.edu
Fri Feb 18 11:36:03 EST 2005


Dumb question, but thought I saw on this list awhile ago the fact that Chuck 
is still mono; stereo in the works. Is this true, or am I missing something?


-- Rich

----- Original Message ----- 
From: "M. Edward (Ed) Borasky" <znmeb at cesmail.net>
To: "Mailing list for programming language 'ChucK'" 
<chuck at lists.cs.princeton.edu>
Sent: Thursday, February 17, 2005 10:09 PM
Subject: Re: [chuck] fader, or better yet a 3D spatialization generator


> Michael Heuer wrote:
>
>>A feature request, might it be possible to add a simple fader (l/r
>>channel) to ChucK?  Or what would be really useful would be a 3D
>>spatialization generator, something like
>>
>>
>>>http://www.spinaudio.com/products.php?id=18
>>>
>>
>>but I haven't been able to locate an open source implementation yet.
>>
> Is there a well-defined DSP algorithm for this? I know CSound, for 
> example, has code for the "head response transfer function". This computes 
> what you need to put in the left headphone and the right headphone to 
> simulate localization. If that's what you're looking for, I think it's 
> "just a convolution" :). Can Chuck do convolutions?
>
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