[chuck-users] spork ~ { } => big crash.

Robin Davies robin.davies at quest.com
Tue Sep 4 15:38:15 EDT 2007

I'm not sure if this is a bug or not. Whether it supposed to work or
not, I'm guessing that it shouldn't crash. 
Found in: miniaudicle
This works:
    spork ~ DelayedNoteOff(duration);
This causes a crash. (In fact, anything with a { } following "spork ~"
fun void Play(float note, float velocity, Dur duration)
    spork ~ 
        duration => now;
Trying to execute any ensemble that includes this fragment causes
miniaudicle to exit with a fatal error.
If it's a bug, and if there's a bug tracking system, let me know, and
I'll log full and exact details. The language spec is ambiguous about
whether this is legal or not. But I could have sworn that this worked in
previous builds (if for no other reason than that I liked the idea so
much that I was tempted to swipe the idea for a language of my own).

Robin Davies
Lead Software Developer
Quest Web Reports
Quest Software


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