That sounds amazing!
Looking forward to hearing about Unity :)
Cheers,
Mario
Sent from my Wiko ROBBYOn Feb 6, 2018 05:58, Ge Wang <ge(a)ccrma.stanford.edu> wrote:
>
> Dear all,
>
> Greetings! chuck-1.4.0.0 (numchucks) is available:
>
> http://chuck.stanford.edu/
> http://chuck.cs.princeton.edu/
>
> This is a major release of ChucK, and is mostly a massive code
> refactor -- huge thanks to Jack Atherton for months of groundwork.
> It is now...
>
> 1) ...much easier to embed ChucK as a lib/module/component into
> other host systems (e.g., Unity... more on that in the coming
> weeks); (developers looking to embed chuck: the core engine
> can be found in src/core/; the command line host is now in
> src/host/ -- also as an example for new hosts)
>
> 2) ...possible to support any number of ChucK/VM instances in
> the same address space (hence "numchucks")
>
> Please see the release notes at the end of this email and, as
> usual, thank you and happy ChucKin!
>
> Best,
> Spencer, Jack, Ge and the chuck team
>
>
> 1.4.0.0
> ---
> ****************************************************
> * MAJOR SOURCE REFACTOR!!!!!!!!!!!!!!!!!!!!!!!!!!!!*
> * (Thanks Jack Atherton for months of groundwork!) *
> ****************************************************
> ********************************************************
> * NOTE: 1.4.0.0 is a simultaneous release with 1.3.6.0;*
> * the two are identical except 1.3.6.0 also supports *
> * earlier version of OS X before 10.9 (back to 10.5). *
> ********************************************************
> - (added) support for 64-bit on windows
> - (added) Chuck_External API for including and running ChucK from
> elsewhere in C++
> - specify the sample rate
> - optionally specify the directory that me.dir() should
> evaluate to; this dir will also be scanned for chugins
> - optionally use custom callbacks for out and err messages
> from ChucK
> - (added) external keyword - for communicating variable values to
> and from C++ code using Chuck_External API
> - (developer) ChucK "core" as library, independent of external
> system audio I/O; now much easier to embed ChucK as a
> component in other hosts (e.g., command line, plugins, Unity, etc.)
> - (developer) ChucK "host" (command line app)
> - (developer) SOURCE: code support for multiple ChucK/VM instances
> - (developer) SOURCE: one file to include them all (chuck.h)
> - (developer) c_str() method for Chuck_Strings, so that chugins with a
> different definition of std::string can still construct their own
> string
> - (developer) API for chugin API calls
> - now API variable must be passed
> - SHRED variable must also occasionally be passed
> - (internal) refactored Chuck_String representation to be immutable
> - (internal) refactored to eliminate global VM, compiler, and env
> variables
> - compiler stores a reference to env
> - compiler stores a reference to vm
> - vm stores a reference to env
> - env stores its own top-level types; no more global type
> variables
> - DL_Query stores a reference to compiler
> - (internal) refactored all print statements to use new macros
>
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